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Game Designer & Developer

The magic of games lies in the systems that create emotion. I build the mechanics, design the experiences, and integrate the sounds that turn code into curiosity, excitement, and wonder. It's a magic that has captivated me since I was nine, and I'm here to spend my career creating it.

Work Experience:

Development Tools:

Unreal Engine 5, VR, Unity, Visual Studio 2022, Wwise,

C++, C#, Direct 3D x11, SFML

Projects

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Role: Programmer, Integrator

Tools: C#, Unity 6, Wwise 2024

Focus: Gaze is a 2D puzzle-platformer game created as part of Game Design & Development course at Abertay University in a team of 8 people.

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Development Process:​

Design | Programming

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Itch.io - Play the game​

GitHub - Check out the code

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