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Game Designer & Developer

For me, the magic of games is in the systems that create emotion. As a Game Designer, I craft the mechanics, progression, and core loops that turn a simple idea into an engaging experience. With a strong technical foundation in Unity and Unreal Engine, I use that hands-on knowledge to design practical, well-scoped features and rapidly prototype them to find the fun early.

Work Experience:

Development Tools:

Unreal Engine 5, VR, Unity, Visual Studio 2022, Wwise,

C++, C#, Direct 3D x11, SFML

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